Course Outline
Introduction
- The concept of design
- Distinctions between standard C and Embedded C
The Life-Cycle of an Embedded Application
- The development workflow
- Maintenance procedures
- The extended life cycle
Design Tools
- Open source versus proprietary solutions
- Compilers, assemblers, and linkers
- Libraries
- Debuggers
- Simulators
- Integrated Development Environments (IDEs)
Embedded Design Challenges
- Constraints in embedded computing design
- Cost implications
- Performance and efficiency
- Power consumption
- Thermal management
Defining the Design Goals
- Maintaining simplicity
- Establishing functionality
- Structuring program logic
System Reliability
- Inspection and maintenance strategies
- Uptime requirements
- Identifying potential failure points
Code Reusablility
- Design without redundancy
Code Abstraction
- Information hiding
- Context-free modules
Code Modularization
- Decomposition
- Loose coupling
- Strong cohesion
- Acyclic dependencies
Code Maintainability
- Readability
- Testability
- Configurability
- Performance enhancements
Hardware Considerations
- Scalable Thermal Design Power (TDP)
- Integrated graphics
- Other considerations
Summary and Conclusion
Requirements
- Familiarity with basic embedded system concepts
- Prior experience in Embedded C programming
- A solid grasp of electronics fundamentals
Target Audience:
- Software Developers
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Testimonials (2)
The explanations and interactivity of the trainer, he really brought the subject well; and even-though I was probably not experienced enough, I did learn a lot from it!
Pieter Bruynseels - Spot Buy Center BV
Course - Design Patterns
I liked the platform we used. It was really nice and easy to use. I liked the typescript section, the part about namespaces and modules.