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Course Outline

  • Introduction to immersive technology and current market trends.
  • Understanding augmented and virtual reality and how they can transform daily activities.
  • Overview of tools and various SDKs available for creating augmented and virtual reality interactions.
  • Augmented reality demonstration application built in Unity, focusing on augmenting print-based media with images, text, and videos.
  • Strategies for extending these applications across different sectors and exploring their potential.
  • Demonstration virtual reality application, along with insights into how VR can reshape storytelling and its emotional impact.
  • Introduction to devices suitable for creating these interactions, such as Google Cardboard, Hololens, HTC Vive, Oculus Rift, Gear VR, etc.
  • Conclusion and resources for further exploration of this technology.

Requirements

  • Basic IT Knowledge

Audience

  • For creative entrepreneurs: This serves as the perfect entry point to understand current trends in the emerging augmented and virtual reality market.
  • For journalists, media/content producers, or educators: You will learn how to enhance print-based media by incorporating sounds, images, and videos.
  • For web designers or app developers: You will acquire a range of technological building blocks that can be integrated into your service portfolio.
 7 Hours

Custom Corporate Training

Training solutions designed exclusively for businesses.

  • Customized Content: We adapt the syllabus and practical exercises to the real goals and needs of your project.
  • Flexible Schedule: Dates and times adapted to your team's agenda.
  • Format: Online (live), In-company (at your offices), or Hybrid.
Investment

Price per private group, online live training, starting from 1300 € + VAT*

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