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Course Outline
Introduction to SimLab Composer Ultimate
- Overview of the interface and workspace
- Project setup and navigation
- Fundamentals of organizing 3D scenes
Modeling and Scene Assembly
- Creating and importing 3D models
- Working with geometry and hierarchies
- Assembling complex scenes
Texturing and Materials
- Applying and editing materials
- Working with textures and surface properties
- Basics of lighting and achieving visual realism
SimLab Composer VR Export
- Preparing models for VR export
- Optimizing performance for real-time rendering
- Exporting VR projects from SimLab
Introduction to Meta Quest 3
- Unboxing and initial setup
- Configuring accounts and settings
- Navigation, interaction, and key functionalities
Integrating SimLab Composer with Meta Quest 3
- Establishing a workflow for VR deployment
- Transferring SimLab VR projects to Meta Quest 3
- Testing and refining immersive experiences
Applied VR Practice
- Hands-on session with Meta Quest 3 using SimLab projects
- Interactive collaboration and presentation scenarios
- Troubleshooting common issues
Summary and Next Steps
Requirements
- A solid understanding of 3D design concepts
- Experience with general computer graphics tools
- Familiarity with VR concepts is beneficial but not mandatory
Audience
- 3D designers
- Professionals in training and visualization
- IT staff supporting VR projects
21 Hours
Custom Corporate Training
Training solutions designed exclusively for businesses.
- Customized Content: We adapt the syllabus and practical exercises to the real goals and needs of your project.
- Flexible Schedule: Dates and times adapted to your team's agenda.
- Format: Online (live), In-company (at your offices), or Hybrid.
Price per private group, online live training, starting from 3900 € + VAT*
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Testimonials (1)
practical examples and troubleshooting of real problems (during creating real projects, games, etc.), I mean good practice and how the real project work looks like