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Course Outline

Foundations of Augmented Reality

  • Comprehending AR: key concepts, historical context, and diverse applications
  • Mechanisms of AR: sensors, camera inputs, and the basics of computer vision
  • An overview of ARCore’s capabilities and the range of supported devices

Setting Up the Development Environment

  • Installing and configuring the ARCore SDK for both Android Studio and Unity
  • Installing necessary libraries, build tools, and project dependencies
  • Adjusting project settings and preparing for device debugging

Exploring ARCore Components and APIs

  • Understanding motion tracking and environmental awareness systems
  • Utilizing plane detection, light estimation, and the depth API
  • Implementing Cloud Anchors to facilitate shared AR experiences
  • Manipulating 3D models, textures, and materials within AR scenes

Hands-On Project Development

  • Designing and building an AR-based commercial simulation application
  • Creating interactive interfaces and features for product visualization
  • Implementing basic user interactions such as touch, rotation, and scaling

Integration and Deployment Strategies

  • Testing AR applications on compatible Android hardware
  • Exporting, packaging, and distributing apps via the Play Store or internal channels
  • Applying best practices for performance, user experience, and data management
  • Preparing documentation and project assets for final presentation

Capstone Project

  • Designing and developing an AR prototype for commercial educational purposes
  • Demonstrating and evaluating the technical functionality of the solution
  • Conducting a pedagogical evaluation and discussing practical real-world applications

Recap and Future Directions

Requirements

  • A foundational understanding of Android development or the Unity interface
  • Familiarity with 3D graphics concepts and mobile application structures
  • An interest in educational technology and interactive digital media

Target Audience

  • Faculty members and instructors within technology and innovation programs
  • Developers and content creators exploring AR application potential
  • Educators seeking immersive tools for academic and commercial settings
 21 Hours

Custom Corporate Training

Training solutions designed exclusively for businesses.

  • Customized Content: We adapt the syllabus and practical exercises to the real goals and needs of your project.
  • Flexible Schedule: Dates and times adapted to your team's agenda.
  • Format: Online (live), In-company (at your offices), or Hybrid.
Investment

Price per private group, online live training, starting from 3900 € + VAT*

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